DECL_GL_PROC(GenQueries, glGenQueries, PFNGLGENQUERIESPROC)
DECL_GL_PROC(DeleteQueries, glDeleteQueries, PFNGLDELETEQUERIESPROC)
DECL_GL_PROC(IsQuery, glIsQuery, PFNGLISQUERYPROC)
DECL_GL_PROC(BeginQuery, glBeginQuery, PFNGLBEGINQUERYPROC)
DECL_GL_PROC(EndQuery, glEndQuery, PFNGLENDQUERYPROC)
DECL_GL_PROC(GetQueryiv, glGetQueryiv, PFNGLGETQUERYIVPROC)
DECL_GL_PROC(GetQueryObjectiv, glGetQueryObjectiv, PFNGLGETQUERYOBJECTIVPROC)
DECL_GL_PROC(GetQueryObjectuiv, glGetQueryObjectuiv, PFNGLGETQUERYOBJECTUIVPROC)
DECL_GL_PROC(BindBuffer, glBindBuffer, PFNGLBINDBUFFERPROC)
DECL_GL_PROC(_DeleteBuffers, glDeleteBuffers, PFNGLDELETEBUFFERSPROC)
DECL_GL_PROC(_GenBuffers, glGenBuffers, PFNGLGENBUFFERSPROC)
DECL_GL_PROC(IsBuffer, glIsBuffer, PFNGLISBUFFERPROC)
DECL_GL_PROC(BufferData, glBufferData, PFNGLBUFFERDATAPROC)
DECL_GL_PROC(BufferSubData, glBufferSubData, PFNGLBUFFERSUBDATAPROC)
DECL_GL_PROC(GetBufferSubData, glGetBufferSubData, PFNGLGETBUFFERSUBDATAPROC)
DECL_GL_PROC(MapBuffer, glMapBuffer, PFNGLMAPBUFFERPROC)
DECL_GL_PROC(UnmapBuffer, glUnmapBuffer, PFNGLUNMAPBUFFERPROC)
DECL_GL_PROC(GetBufferParameteriv, glGetBufferParameteriv, PFNGLGETBUFFERPARAMETERIVPROC)
DECL_GL_PROC(GetBufferPointerv, glGetBufferPointerv, PFNGLGETBUFFERPOINTERVPROC)

